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Hoi4 mass mobilization. which was getting in the wa...

Hoi4 mass mobilization. which was getting in the way. Feb 2, 2004 · The main advantage of Mass Mobilization is manpower and rapid organization recovery for infantry. Jul 22, 2018 · Get your gun economy going, and drown the enemy in waves of maximised bare infantry. It is not good for pushing but more for holding the line with that insane recovery rate. Nov 23, 2025 · Mobile Warfare is a focus on speed and maneuver to cut off and disorganize enemy forces. Pit them against each other and you get 1060 for Superior Firepower against 1419 Mass Charge. In both cases, I had all Integrated Support/Shock & Awe techs researched for the Superior Firepower division tests and all the Mass Mobilization techs researched for the Mass Assault division tests. Made for flexibility, that 's where the higher reinforcement rate compared to a mass Charge have Field hoi4 deep battle or mass mobilization in these circumstances using AI control at any level can be wrong. Otherwise, both Fleet in Being and Trade Interdiction are good, the latter being best for countries with small navies or too little IC to make a navy large enough to compete against a large navy. Essentially your units can continue advancing in a “Continuous Offensive” Let’s come to the other points of this. Both have perks and drawbacks, but I would say mass assault/mass mobilisation is probably your best bet. Since as the USSR, you already have lots of manpower and the industry to field armor, you probably want Deep Battle, though the Mass Assault tree is the weakest no matter what branch you pursue. China uses Mass Mobilization). We have the -25% . Let’s not forget that Deep Battle gets a massive reinforce rate buff. You do not lose a battle essentially until all of your forces are worn out. org loss next. New comments cannot be posted and votes cannot be cast. In SP you are pretty much guaranteed to be going on the offensive at some point to achieve your win condition which makes mass mob pretty lacklustre. . 1. Plz forgive me but I do like going down the mass mobilization side of this doctrine just to get even more manpower out of it, and the recovery rate. Yes literally just infantry with some support companies thrown in for industrial superiority. Jan 17, 2021 · Mass Mobilization (4 Games)-Pure infantry with 150 infantry factories by 1940 with extra factories afterward on shoring up support equipment,motorized and air production. This doctrine is concerned with the employment of motorized, mechanized, and armored units, representing a doctrine of fast movement and extended attacks. Mar 14, 2023 · Mass Assault right side has some fun gimmicks. Both countries fight primarily defensive wars and have plenty of manpower. I sort of like the idea of spamming cheap infantry to a critical mass to halt better equipped armies though, and Mass Mobilization with its -40% penalty for low supply, -10% supply consumption, Mass Charge and Guerrilla Tactics seems pretty enticing. hoi4 deep battle vs mass mobilization Home; About us; Blog; Contact To do this 219k. The manpower boost is extremely valuable for naturally low population nations, and the stacking “out of supply” boosts make them weirdly powerful in certain areas with terrible supply like Africa and parts of Russia. What better way to test out mass mobilization than by playing as China. In theory, Mass Mobilization + Air Superiority + CAS could be potent, but there's no reason to do it because CAS + Air Superiority + Armor is better and you use Mass Mobilization anyway because you don't have the industry for armor. For naval doctrines, it really depends. A brief look at the Mass Mobilisation Doctrine for new players/beginners at Hearts of Iron IV! Let me know which doctrine is your preference below!🟢 Come wa BMN's Hoi4 inspired maps. Today we are going to be testing the mass mobilization doctrine. Cookie Notice Mass Assault is vastly underestimated and it has been indirectly buffed by the SA nerf to everything but infantry. Division templates and general strategies would be helpful! The AI likes to constantly attack, but it doesn't like to attack quite as much into the more numerous division counts that a quantity/mass mobilization approach leads to, leading to more time to recover org. I always hear in MP games that mass mobilization is the meta game for Italy, can someone explain to me what are the so great beneffits of mass mob Italy? Archived post. Only for the USA and Japan do I go Base Strike. Attack stat is universally useful and works with any playstyle which is why SF tends to be the default. I would really only use Mass Mobilization in a no-tanks turtle Russia build, or as China. Mass mobilization has really weak combat stats compared to other doctrines, and infantry attacking already takes heavy losses. We are going to make The Mass Mobilization side is more defense oriented. j6yfk, r60z, pinqxu, 3wtdlw, cbelt, b4gsvh, 0f9rsn, sszcr2, 7ufky, ur1b,